#include "../common/myMap.h"

class Transit:public UDP
{
public:
	Transit(const int port);
	~Transit();

private:
	virtual int dealPackage(const unsigned char *package, const int packageSize, const struct sockaddr_in *rNetAddr);
	int clientLogin(const unsigned char *data, const int dataSize, const struct sockaddr_in *rNetAddr);
	int clientGetPeerNetAddr(const unsigned char *data, const int dataSize, const struct sockaddr_in *rNetAddr);

	MyMap _myMap;
};

